3 #include <pcl/common/transforms.h> 4 #include <pcl/filters/filter.h> 5 #include <pcl/filters/median_filter.h> 6 #include <pcl/filters/passthrough.h> 7 #include <pcl/filters/radius_outlier_removal.h> 8 #include <pcl/filters/statistical_outlier_removal.h> 9 #include <pcl/filters/voxel_grid.h> 10 #include <pcl/point_cloud.h> 11 #include <pcl/point_types.h> 12 #include <pcl/surface/mls.h> 13 #include <pcl/filters/fast_bilateral.h> 24 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
34 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
35 passThrough(
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr &cloud,
36 float min_val,
float max_val);
43 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
44 voxelGrid(
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr &cloud,
54 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
56 float mean,
float std_dev);
67 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
69 float radius,
int neighbors);
75 pcl::PointCloud<pcl::PointNormal>::Ptr
86 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
88 char axis,
float theta,
float translation,
bool centroid);
93 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
94 medianFilter(
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr &cloud) ;
99 pcl::PointCloud<pcl::PointNormal>::Ptr
107 const pcl::PointCloud<pcl::PointXYZRGB>::Ptr &cloud);
116 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
117 applyFilters(
const pcl::PointCloud<pcl::PointXYZRGB>::Ptr &cloud,
118 float min_val,
float max_val,
float leaf_size,
float radius,
125 pcl::PointCloud<pcl::PointXYZRGB>::Ptr
pcl::PointCloud< pcl::PointXYZRGB >::Ptr voxelGrid(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, float leaf_size)
Definition: filter.cpp:56
pcl::PointCloud< pcl::PointXYZRGB >::Ptr applyFilters(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, float min_val, float max_val, float leaf_size, float radius, int neighbors)
Definition: filter.cpp:185
pcl::PointCloud< pcl::PointXYZRGB >::Ptr movingLeastSquaresUpsample(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud)
Definition: filter.cpp:235
pcl::PointCloud< pcl::PointXYZRGB >::Ptr medianFilter(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud)
Definition: filter.cpp:203
pcl::PointCloud< pcl::PointXYZRGB >::Ptr statisticalOutlierRemoval(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &input, float mean, float std_dev)
Definition: filter.cpp:80
pcl::PointCloud< pcl::PointXYZRGB >::Ptr removeNaNPoints(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud)
Definition: filter.cpp:4
pcl::PointCloud< pcl::PointNormal >::Ptr movingLeastSquaresSmooth(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud)
Definition: filter.cpp:215
pcl::PointCloud< pcl::PointXYZRGB >::Ptr matrixTransform(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, char axis, float theta, float translation, bool centroid)
Definition: filter.cpp:149
pcl::PointCloud< pcl::PointXYZRGB >::Ptr radiusOutlineRemoval(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, float radius, int neighbors)
Definition: filter.cpp:104
pcl::PointCloud< pcl::PointXYZRGB >::Ptr passThrough(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, float min_val, float max_val)
Definition: filter.cpp:32
pcl::PointCloud< pcl::PointNormal >::Ptr removeNaNNormals(const pcl::PointCloud< pcl::PointNormal >::Ptr &cloud)
Definition: filter.cpp:122
pcl::PointCloud< pcl::PointXYZRGB >::Ptr bilateralFilter(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud)
Definition: filter.cpp:262